Featuring three tracks and over twenty-five breakout and general sessions, CocoaConf DC will have something for every iPhone, iPad, and Mac developer.
CocoaConf DC is a two-day three-track conference filled with awesome technical content for iPhone, iPad, and Mac developers. Our sessions are taught by leading iOS / OS X authors, trainers, and consultants, who will be covering a wide range of topics focused for the Apple developer.
Impatient? Then come early! Sign up for one of our optional pre-conference tutorial packages and choose from three workshops, including an entry-level iOS tutorial for those new to Objective-C and app development (taught by Apple veteran James Dempsey), a 2D Game Development class (by the Rubber City duo Josh Smith and Jonathan Penn), and an all-new workshop on AV Foundation (by Chris Adamson).
It doesn’t stop there. CocoaConf DC gives you an opportunity to mingle and connect with some of the luminaries of iOS and OS X development — people like Dave Wiskus, David Smith, Rob Ryhne, and Casey Liss. Take advantage of the real-world experience our speakers have gained. Attendance is limited by design, so instead of waiting in line, you’ll have plenty of time to talk one-on-one, get your questions answered, and just hang out with some of the coolest people in the Apple developer community. By the time it’s all over, you’ll be inspired, motivated, and equipped to take on your next project.
Why wait? Come join the fun at CocoaConf DC!