Colin Cornaby is a software developer from Portland, OR, and writes software for Mac, iOS and Android. He grew up in an all Apple household with his desktop publishing mother, and started writing code with HyperCard on the Mac in 1996. In 2001 he started shipping shareware for Mac OS X, and in 2008 started contract work for iOS. Colin holds a BS in Computer Science from Portland State University with an emphasis in computer graphics, and high performance computing. He currently works at Digimarc, where he does software engineering and user experience design. Colin has also previously worked on pro software and database applications.
Devices like the iPhone have a multitude of features and APIs that make them a great platform for developing augmented reality applications. In this talk we'll examine what augmented reality means, what features and software packages the iPhone has to help create a great augmented reality experience for your app, design considerations for augmented reality in your application, and why you should consider augmented reality for your next application.