Kyle Richter is the Chief Executive Officer at MartianCraft an award winning Mobile Development Studio. Kyle began developing software in the early 90s and has always been dedicated to the Apple ecosystem. He has authored several books on iOS development including Beginning iOS Game Center Development, Beginning Social Game Development, and iOS Components and Frameworks Advanced Programming. Between running day to day operations at MartianCraft Kyle travels the world speaking on development and entrepreneurship. He currently calls the Florida Keys home where he spends his time with his border collie. He can be found on twitter @kylerichter.
Learn how to leverage the power of Apple's tools to increase the performance of your apps. Xcode and Instruments are filled to the brim with amazing tools and services that can make your app behave how you want. Learn how to work with Instruments and analyze crashes, memory problems, slow performance, and more. Using built in tools within Xcode learn how to simulate events that will happen to your user base out in the wild, and see what your app is really doing. Are you still debugging with NSLog statement? Learn how to leverage the power of breakpoints and what you can achieve with customization. Do you know how your app will work with high packet loss and a terrible cell network connection? Topics for beginnings and advanced developers alike. Learn from the horror stories of other developers so you don't need to encounter them yourself.
Introduction to Game Center - A talk about what Game Center does and doesn't offer, how it can be leveraged to increase sales and user retention, modifying standard Game Center behavior, and pushing the boundaries of Game Center and GameKit.
iOS 7 is new and shiny and it contains a lot of great new APIs and Frameworks. The author of "iOS Components and Frameworks for iOS 7" will show you whats new, whats different and what you can do. This introductory level course will get you up to speed on all the new awesomeness of which is iOS 7 so you can hit the ground running making cutting edge iOS apps. Learn about UIKit Dynamics, TextKit, Sprite Kit, Game Controllers, Map Enhancements, Airdrop, and much more.
Society has since its dawn depended on humans working towards sustenance from hunter gathers to farmers. Once techniques, tools, and resources allowed for one person to generate food for many, new professions were introduced. Through the course of written history a job was a necessity providing the means to purchase goods and services.
Industrialization changed the job landscape pulling more people off farms and into factories. Globalization and the computer age have again shifted the job focus. As more and more jobs become automated how will humanity react, when it is easier and cheaper for robots and computers to perform tasks what happens to people who need to work. EasyPass, ATMs, farm science, computerized phone operators, and automotive manufacturing robots have already replaced millions of workers.
What will Google's self driving cars, robotic surgeons, automatic pilots, and military drones do for their industries. Are there any professions that will remain safe and what will the last human job be. Come see how society may adapt to never needing to work again and the perils that come with the end of work.